Join us as we take a trip down memory lane and remember the classic that is ‘Command & Conquer: Red Alert’.
Name: Command & Conquer: Red Alert
Genre: Real-time strategy
Release Date: 1996
Developers: Westwood Studios
What was it all about?
The legendary ‘Command & Conquer: Red Alert’ was a real-time strategy game, which formed part of the ‘Command & Conquer’ franchise. Basically, the game revolved around taking control of Allied or Soviet forces in what was a fight for mainland Europe. Players built armies and infrastructure to take on the opposition. The mining of ores and minerals provided credits for you to use in that regard.
It was a rather easy game to play in terms of controls, while the user interface made it a hit with fans. Each side of the battlefield had its strengths and weaknesses, meaning once you got to know the ins and outs of the game, you could tactically take on the opposition with confidence.
The Soviets were known for their powerful vehicles, but came up short when the battle took to the sea. The Allieds were known for their fast moving troops and vehicles, but they were not as powerful or durable as the red side of the battle. Once in the water, though, the Allieds had the upper hand.
There was one trick when it came to the Soviets. All you needed to do was create a platoon of heavy tanks and storm the opposition. The larger your tank ‘herd’, the less chance the opposition could stop you. This was called a ‘Tank Rush’ when the game was played online.
Best part about the game?
Without doubt the Soviet’s Tesla coils. These were like the holy grail of protection in the game and it was a laugh watching them zap the enemy!
The way your troops reported back to you when you tasked them with duties was great, too. I can remember reusing the lines for a good few years with my friends. On the subject of sounds, the game also had a pretty cool soundtrack, which was created by the legendary Frank Klepacki.